Strygwyr - The Bloodseeker
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Strygwyr - The Bloodseeker
Range: 128 | Move Speed: 305
Primary: AGI
Str: 23 + 2 | Agi: 24 + 3 | Int: 18 + 1.7
Damage: 53 - 59 | HP: 587 | Mana: 234
HP Regen: 0.94 | Mana Regen: 0.73
Attack Speed: 0.73 | Armor: 3
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An unusual
hybrid of Demon and Orc, Strygwyr is an outcast amongst all mortal
creatures. By thriving on and bathing himself with the blood of those he
slays, Strygwyr can heal his wounds - even those that could prove
fatal. Beware the fool who dares venturing alone, for Strygwyr can sense
his blood miles away and gain vision through his helpless prey's eyes.
Having ruptured the enemy with mighty blows in his bloodthirsty
frenzies, Strygwyr corners his foe into making the impossible decision -
bleed to death by trying to outrun the hasty demon, or be ripped to
shreds in its awesome fury. |
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Bloodrage (D)
Drives a unit into a bloodthristy rage. That unit
is unable to cast spells, has its attack damage increased, and loses a
small amount of hit points every second.
Level 1 - Increases damage by 20%, takes 20 HP per second, lasts 6 seconds.
Level 2 - Increases damage by 40%, takes 20 HP per second, lasts 7 seconds.
Level 3 - Increases damage by 60%, takes 20 HP per second, lasts 8 seconds.
Level 4 - Increases damage by 80%, takes 20 HP per second, lasts 9 seconds. • Damage type: magical • Bloodrage can be casted on an allied, enemy or neutral unit. • Casting range: 600
Mana Cost: 80
Cooldown: 12/10/8/6
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Blood Bath (B)
Whenever Strygwyr kills a unit, he bathes himself
in the blood, regenerating his life source. If Strygwyr does not kill a
hero but is within 225 aoe when the hero dies, he will still regenerate
hp.
Level 1 - Regenerates 10% of the Hero's max hp, 5% for 225 aoe. 10% for creeps.
Level 2 - Regenerates 20% of the Hero's max hp, 10% for 225 aoe. 15% for creeps.
Level 3 - Regenerates 30% of the Hero's max hp, 15% for 225 aoe. 20% for creeps. Level 4 - Regenerates 40% of the Hero's max hp, 20% for 225 aoe. 25% for creeps. • Denied creeps and heroes will also trigger Bloodbath, illusions will not trigger Bloodbath. • Strygwyr will regenerate hp regardless of how he killed the unit, be it with spells, items or attacks.
Mana Cost: N/A
Cooldown: N/A |
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Strygwyr`s Thirst (T)
Enables Strygwyr to sense the bleeding of any
enemy hero below 40% hp. If it finds one, Strygwyr gains vision of that
unit and increases move speed.
Level 1 - Increases movement speed by 11%. Grants
vision of the target, lasts until no nearby valid target exist.
Level 2 - Increases movement speed by 22%. Grants
vision of the target, lasts until no nearby valid target exist.
Level 3 - Increases movement speed by 33%. Grants
vision of the target, lasts until no nearby valid target exist. Level 4 - Increases movement speed by 44%. Grants vision of the target, lasts until no nearby valid target exist. • Strygwyr's Thirst is not triggered by Illusions.
• Invisible units will show up on the minimap, but won't be able to get
targeted directly. If a target order (attack or spell) has been set on
them before they go invisible, the order will be fulfilled. Units can
also autoattack these invisible units. • Area of Effect: 1500/3000/4500/6000
Mana Cost: N/A
Cooldown: N/A |
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Rupture (R)
Deals a mighty blow to the enemy causing any movement to result in bleeding and loss of life.
Level 1 - 150 initial damage. Deals 20% of the distance moved as damage, lasts 5 seconds.
Level 2 - 250 initial damage. Deals 40% of the distance moved as damage, lasts 7 seconds.
Level 3 - 350 initial damage. Deals 60% of the distance moved as damage, lasts 9 seconds.
Mana Cost: 150/200/250
Cooldown: 70 • Damage type: pure • Deals a
maximum of 200 damage per 0.25 seconds. If a unit exceeds the 200
damage cap in less than the stated time, it will not receive damage. • Casting range: 1000
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Ditulis Oleh : EBS123 ~ All About Dota,Warcraft 3
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